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As a Senior Creative Management
Specialist with a diverse history and a creative, process
improvement bent, Eric has been a member of the games industry since
1991, helping give life to XR (AR, MR, VR) and WebGL applications, AAA
entertainment software, serious games (virtual training
simulations), and LBE (Location-Based Entertainment) systems.
He has also been involved in the
digital branding and interactive media space since 2011 (through
consumer-and-client-facing initiatives with enterprise development
of mobile apps and websites, internally for corporations and
externally for interactive agencies). Eric has a BFA in Character
Animation with the School of Film / Video from California Institute
of the Arts.
Through various executive, middle
management, and production-level capacities while overseeing
distributed interdisciplinary teams using multiple methodologies for
a variety of client-facing initiatives, Eric has helped frame the
concepts, shape the development approach, and guide the market
presence of a wide variety of products (from domestic to
international, entertainment to business, and consumer to
enterprise), covering a broad spectrum of genres, spanning several
mainstream hardware and software platforms.
This combined experience has granted Eric a unique appreciation for
and understanding of the key insights and critical efforts required
to identify a unique market-researched idea, build a team around
that idea, construct a studio around that team, and successfully
steer the resultant product from concept to completion and beyond
into a modular, future-flexible existence.
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