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RFPM: Request For Proposal Model comparison designed to identify differences between a legacy model and a recommended XR-centric model.
 
VIVA: Vendor Information Vetting Application designed as a fillable form to be shared with offshore development vendors for efficient engagement and self-assessment by potential candidates.
 
VITA: Vendor Initial Technical Assessment designed to confirm an offshore development vendor's familiarity with game development and a typical client's industry.
 
Production Pipeline: Example pathway for directory structures, naming conventions, and file formats for game development.
 
Production Pipeline: Example pathway for 3D character art creation for game development.
 
Production Pipeline: Example pathway for 3D environment art creation for game development.
 
Customer Content Pipeline: Example customer-facing guidelines on how to create and use a custom character portrait within a game post-launch.
 
Production Pipeline: Example guidelines for addressing node-based art assets and associated naming conventions.
 
Production Pipeline: Example guidelines for generating SIMS (Sprite Illuminating Masks) to allow 3D-rendered, 2D-sprite-driven characters to animate through 2D light sources within static 3D-rendered 2D shots.